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Benjamin Ferrante
Benjamin Ferrante
3D Production Artist
Lunenburg, United States

Summary

I earned my bachelor’s degree in Computer Art from the Savannah College of Art and Design. While there I gained hands-on experience in Graphic Design, Illustration, Life Drawing, Modeling, and Hand Drawn and 3D Animation. My enthusiasm for new and challenging projects has led to me being the go-to person for many projects—ranging from being utilized to train and develop future leaders of companies and grand opening stores in my previous roles, to developing new tools and procedures that improved the creative department’s performance.
A quick learner, I adapt to any situation and take pride in doing the job right. This has led to my success throughout my career.

Skills

Digital Painting3D ModelingCharacter ModelingDigital SculptingTexturingDrawingSketchingTraditional ArtPBR Texturing

Software proficiency

Modo
Modo
V-Ray
V-Ray
Cinema 4D
Cinema 4D
Redshift
Redshift
ZBrush
ZBrush
Keyshot
Keyshot
Maya
Maya
Blender
Blender
Photoshop
Photoshop
Illustrator
Illustrator
After Effects
After Effects
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Substance 3D Sampler
Substance 3D Sampler
PixPlant
PixPlant
Unreal Engine
Unreal Engine
Python
Python
AutoHotkey
AutoHotkey
QuarkXPress
QuarkXPress
Word
Word
Excel
Excel
Pixyz Studio
Pixyz Studio

Experience

  • Senior CG Artist at Shark Ninja
    Needham Ma, United States of America
    April 2020 - Present

    • Execute high-quality print-ready product renders and animations.

    • Optimize CAD files.

    • Light, render, and use shaders to improve the visual fidelity of 3D assets.

    • Adhere to current product ID specs, paying attention to colors, materials, and finishes.

    • Compose product renderings into existing images, matching angles and lighting.

    • Support creative in the development of new product launches.

    • Collaborate with designers and marketing partners to advance ideas and creative work to

    completion while delivering against tight deadlines.

    • Adapt to a fast-paced environment. Have excellent communication and project management

    skills.

  • 3D Rendering Consultant at Cycling Sports Group
    Wilton Cn, United States of America
    March 2020 - September 2021

    • Optimization of CAD files.

    • Modeling of hard surface and organic components.

    • Application of materials and graphic packages.

    • Supply rendering images and animations for development, marketing, and research and

    development.

    • Preparation of scene files for virtual reality.

    • Consulting on department research and development requirements.

  • Junior 3D Production Artist at New Balance
    Lawrence, United States of America
    June 2018 - September 2019

    Create CG Shoes from concept art provided by Designers at New Balance

    Complete quality work on time and to specification

    Create custom meshes for the New Balance Preset Library

    Create custom materials for the New Balance Preset Library

    Create custom lighting rigs and assemblies for the New Balance Preset Library

    Create additional assets for the Preset Library

    Assist 3D Production Manager in training Designers

    Have experience in 3D Modeling and Rendering.

  • Logo Artist at Deluxe Corporation
    Groton MA, United States of America
    May 2011 - June 2018

    • Responsible for arranging graphics and text using Quark Xpress, Photoshop, and Illustrator to create production art files that fit customer requests within printing specifications.

    • Reproduce one to two color designs. Design tasks include keying and basic formatting of text. Sizing/placement of graphics and text in pleasing layouts.

    • Work with customer supplied electronic files, altering the construction to meet manufacturing requirements and specifications without drastically altering the appearance.

    • Excellent understanding of computer hardware, workstation, scanner, and printer requirements. Apply scanning procedures, use basic image manipulation, and apply effective use of proof printing processes.

    • Evaluate customer requests, artwork, and samples. Determine the appropriate and efficient software application to use when creating the desired end product.

    • Read and apply product specifications, identify product template usage based on job attributes, and identify typefaces. Responsible for producing quality artwork that meets standards independently and accurately proofreading all work prior to releasing to the next step in the process.

    • Utilize order entry system for imprint, product, commenting information, and moving orders to the appropriate work queues. Understanding of inter-department workflow.

    • Effectively and professionally use verbal and written communications with various departments within the company and external customers to ensure proper processing of orders.

    • Cross-train as needed within Design Services in order to support company and department initiatives.

    • Project a courteous and professional image while receiving and discussing constructive feedback on work habits and composition expertise.

    • Provide feedback to team members and other colleagues.