I earned my bachelor’s degree in Computer Art from the Savannah College of Art and Design. While there I gained hands-on experience in Graphic Design, Illustration, Life Drawing, Modeling, and Hand Drawn and 3D Animation. My enthusiasm for new and challenging projects has led to me being the go-to person for many projects—ranging from being utilized to train and develop future leaders of companies and grand opening stores in my previous roles, to developing new tools and procedures that improved the creative department’s performance.
A quick learner, I adapt to any situation and take pride in doing the job right. This has led to my success throughout my career.
• Execute high-quality print-ready product renders and animations.
• Optimize CAD files.
• Light, render, and use shaders to improve the visual fidelity of 3D assets.
• Adhere to current product ID specs, paying attention to colors, materials, and finishes.
• Compose product renderings into existing images, matching angles and lighting.
• Support creative in the development of new product launches.
• Collaborate with designers and marketing partners to advance ideas and creative work to
completion while delivering against tight deadlines.
• Adapt to a fast-paced environment. Have excellent communication and project management
skills.
• Optimization of CAD files.
• Modeling of hard surface and organic components.
• Application of materials and graphic packages.
• Supply rendering images and animations for development, marketing, and research and
development.
• Preparation of scene files for virtual reality.
• Consulting on department research and development requirements.
Create CG Shoes from concept art provided by Designers at New Balance
Complete quality work on time and to specification
Create custom meshes for the New Balance Preset Library
Create custom materials for the New Balance Preset Library
Create custom lighting rigs and assemblies for the New Balance Preset Library
Create additional assets for the Preset Library
Assist 3D Production Manager in training Designers
Have experience in 3D Modeling and Rendering.
• Responsible for arranging graphics and text using Quark Xpress, Photoshop, and Illustrator to create production art files that fit customer requests within printing specifications.
• Reproduce one to two color designs. Design tasks include keying and basic formatting of text. Sizing/placement of graphics and text in pleasing layouts.
• Work with customer supplied electronic files, altering the construction to meet manufacturing requirements and specifications without drastically altering the appearance.
• Excellent understanding of computer hardware, workstation, scanner, and printer requirements. Apply scanning procedures, use basic image manipulation, and apply effective use of proof printing processes.
• Evaluate customer requests, artwork, and samples. Determine the appropriate and efficient software application to use when creating the desired end product.
• Read and apply product specifications, identify product template usage based on job attributes, and identify typefaces. Responsible for producing quality artwork that meets standards independently and accurately proofreading all work prior to releasing to the next step in the process.
• Utilize order entry system for imprint, product, commenting information, and moving orders to the appropriate work queues. Understanding of inter-department workflow.
• Effectively and professionally use verbal and written communications with various departments within the company and external customers to ensure proper processing of orders.
• Cross-train as needed within Design Services in order to support company and department initiatives.
• Project a courteous and professional image while receiving and discussing constructive feedback on work habits and composition expertise.
• Provide feedback to team members and other colleagues.